It presents an algorithm for the finite element mesh generation based on quadtree and advancing front method. 摘要提出了一种基于四叉树法和波前法的有限元网格生成算法。
In view of the deficiency of the traditional man-made masking method, a computer-aided masking algorithm is presented. 针对视频合成中采用的人工掩膜方式的不足,提出一种计算机辅助掩膜生成算法。